The project is in an experimental, pre-alpha, exploratory phase with the intention to be productionized. We move fast, break things, and explore various aspects of the seamless developer experience ...
I tried four vibe-coding tools, including Cursor and Replit, with no coding background. Here's what worked (and what didn't).
On first launch, you'll see a welcome screen where you can choose how intense you want your experience to be. Don't worry - you can always change settings later!
I'm not a programmer, but I tried four vibe coding tools to see if I could build anything at all on my own. Here's what I did and did not accomplish.
Cygames, the Japanese video game developer responsible for a variety of popular games including Umamusume: Pretty Derby, has announced its intention to create an AI-focused subsidiary company. A blog ...