SAN FRANCISCO (AP) — Oculus is expanding its virtual-reality headset to simulate the sensation of touch and gesturing as part of its quest to blur the lines between the fake and genuine world. The ...
BEVERLY HILLS, Calif. (AP) — Oculus is hedging its bets that an adorable critter named Henry can help convince consumers — and Hollywood — about the viability of virtual reality as a storytelling ...
Meta's deprioritizing virtual reality in favor of artificial intelligence and Internet-connected smart glasses raised ...
In this exciting VR gaming adventure, join us as we explore a series of incredible virtual reality experiences using the ...
Claims it's game over for Meta VR are overstated, says Oculus VR founder Palmer Luckey, following major layoffs and studio ...
SAN FRANCISCO (Reuters) - To help treat soldiers with post-traumatic stress disorder, Jennifer Patterson turned to a gadget typically associated with video games: the virtual reality headset from ...
Virtual reality has always faced barriers that prevented it from going mainstream. Oculus is quite aware of that. The price of a VR machine paired with a powerful PC was a financial obstacle. The ...
I’m old enough that I’ve had my heart broken by virtual reality before. In 1992 I waited on line for forty-five minutes for a chance to play Dactyl Nightmare. I’ll never have that time back. And the ...
With Meta laying off a large portion of its VR department in favor of smart glasses, Oculus founder Palmer Luckey believes ...
Oculus VR, the virtual-reality startup that Facebook bought for $2 billion, has some new company. Survios, a younger VR startup that is following in the wake of Oculus, has raised $4 million in ...
Facebook's shopping spree continues. The social network, which pad $19 billion for messaging service WhatsApp in February, has made a deal to buy virtual reality game company Oculus for $2 billion.
The short is one of the narratives that will be available for the Rift VR head set when it is released in early 2016. By Carolyn Giardina Tech Editor Henry, a 10-minute animated virtual reality ...
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