The deal has been sealed and I'm happy to announce that we've chosen the RenderWare graphics engine to power Lost Continents. During the recent lull in production, we decided to look into commercial ...
It was only recently that the renderware engine was anything more than a heaping pile of suck. It used to give very poor performance, at least on the PC (this is in the pre and early days of 3d ...
Electronic Arts has announced the purchase of British game development studio and leading middleware provider Criterion, giving the top publisher control of the hugely popular RenderWare platform.
Ahh, the RenderWare Engine -- responsible for so many games last generation that at one point it actually made up the basic building blocks of more than one out of every four games released. Granted, ...
Criterion Games, the team behind AirBlade and the developer of the much-licensed Renderware engine, is no stranger to hoverboard games. TrickStyle, its previous take on the genre, was easy on the eyes ...
Why, look who's here! It's our old friend Internet Reports, with a brand new rumour for us to mull over - and this time it revolves around highly anticipated next-gen title Grand Theft Auto IV.
GTA 4 changed the whole landscape of the series when it first arrived. 2008 was a major turning point for the GTA franchise. Rockstar transitioned into the next generation of consoles, which was the ...