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Gizmo, a generative AI learning startup that uses gamified quizzes to engage learners, today announced $3.5 million in seed funding from NFX, Ada Ventures, and Capital T. The company will use the ...
On average, about 25 percent of children in the early grades struggle with reading. These students are often reluctant readers because they find the process complicated, and they lack confidence in ...
Gamified learning can transform passive teaching into engaging, student-centred experiences. Matthew Jones offers practical advice on creative delivery and scaling up The cost-of-living crisis is ...