Six years after the introduction of the hardware-based G-Sync technology Nvidia has announced it's opening up its graphics cards to adaptive sync monitors which support Variable Refresh Rates.
There is a new standard for motion clarity.
Nvidia's new G-Sync Pulsar takes gaming motion clarity to a new level. After hands-on testing, we break down how its advanced strobing, VRR support, and rolling ...
Building or buying a gaming PC is always an exhilarating experience — running compatibility checks across the various components might seem daunting, but the finished product is always worth the ...
Display technologies have come a long way. In recent years, we have seen advancements in the field at a pace that has been faster than ever before. With better technology, come issues that need ...
Gaming hardware has done a lot in the last decade to push a lot of pixels very quickly across screens. But one piece of hardware has always led to complications: the eyeball. Nvidia is targeting that ...
Monitors and TVs tend to have fixed refresh rates, meaning they always update to the next frame on the dot, no matter what. A good rule of thumb is that a 60hz monitor refreshes exactly 60 times per ...
Graphics Cards Nvidia's DLSS 4.5 looks great and all but I'm surprised at just how much extra power it demands from your graphics card Graphics Cards I've put Nvidia's new DLSS 4.5 to the test: Here's ...
Nvidia, the dominant purveyor of PC graphics cards and all things related to making games look good, recently announced plans to open up its proprietary display rendering technology, “G-Sync,” for a ...