In this video, John Gustafson from the National University of Singapore presents: Beyond Floating Point: Next Generation Computer Arithmetic. “A new data type called a “posit” is designed for direct ...
Based on recent technological developments, high-performance floating-point signal processing can, for the very first time, be easily achieved using FPGAs. To date, virtually all FPGA-based signal ...
Engineers targeting DSP to FPGAs have traditionally used fixed-point arithmetic, mainly because of the high cost associated with implementing floating-point arithmetic. That cost comes in the form of ...
Floating-point arithmetic is a cornerstone of modern computational science, providing an efficient means to approximate real numbers within a finite precision framework. Its ubiquity across scientific ...
Most of the algorithms implemented in FPGAs used to be fixed-point. Floating-point operations are useful for computations involving large dynamic range, but they require significantly more resources ...
An unfortunate reality of trying to represent continuous real numbers in a fixed space (e.g. with a limited number of bits) is that this comes with an inevitable loss of both precision and accuracy.
Most AI chips and hardware accelerators that power machine learning (ML) and deep learning (DL) applications include floating-point units (FPUs). Algorithms used in neural networks today are often ...
Floating-point arithmetic is a cornerstone of numerical computation, enabling the approximate representation of real numbers in a format that balances range and precision. Its widespread applicability ...
Although something that’s taken for granted these days, the ability to perform floating-point operations in hardware was, for the longest time, something reserved for people with big wallets. This ...
In .NET 5 Preview 7, Microsoft has now introduced another floating-point datatype alongside the standard Float and Double. Dubbed Half, the new datatype is equivalent to binary16, which is specified ...
I am working on a viewshed* algorithm that does some floating point arithmetic. The algorithm sacrifices accuracy for speed and so only builds an approximate viewshed. The algorithm iteratively ...
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