The Partner Development Team (PDT) was designed to support partner growth through deeper collaboration, smarter optimization, ...
The long-awaited early access launch for Hytale is less than 24 hours away as this story goes live, but prospects for the ...
The Witcher 4 is about to go into full production with 410 developers attached to the project. The game, codenamed Polaris, will be the first chapter in a new Witcher trilogy built in Unreal Engine 5, ...
Clair Obscur: Expedition 33 has been the breakout hit of the year. Our review said the game is an early frontrunner for Game of the Year. Developed by new studio Sandfall Interactive, the development ...
Derek's love of games came at an early age when his parents first brought home the Nintendo Entertainment System. From then on, countless nights were spent hunting ducks, stomping turtles, exploring ...
Learning & Development services are provided as a benefit to UAB staff and faculty. Our services are not available to students, alumni, affiliates, or external individuals. We require a month's (30 ...
A developer who worked on Nova Launcher has confirmed layoffs. The company that acquired Nova Launcher has laid off nearly the entire team that worked on the popular launcher since its early days. The ...
Chandraveer, a seasoned mechanical design engineer turned tech reporter and reviewer, brings more than three years of rich experience in consumer tech journalism to the table, having contributed to ...
Matt Anderson (He/Him) is a Features Writer from Philadelphia, Pennsylvania. He's been gaming as far back as four years old on the original PlayStation and writing in the industry for several years.
There was a time in video game history when it didn’t take many people to make a video game. Seriously, there were periods when titles of decent sizes were only crafted by a few people. Typically, one ...