…the BlockParty procedural rigging system, the Premo character animation system, the Presto Animation System’s high-performance execution system, the Nuke compositing system and the mechanical design ...
VFX specialist Amitaabh Naaraayan takes us through the second part of this series on making a CG movie. Last month, we looked at the concepts of Modeling and Texturing. In this issue, we shall discuss ...
Carolyn Koh files her third report from the recent Online Game Developers conference. In this article, Carolyn had the opportunity to talk to some of the people over at Cryptic Studios about their ...
Early this year, the internet was taken over by a very menacing, very tall woman. Gamers can’t get enough of Lady Dimitrescu, and the answer why is obvious. We’re all big rigging fans! Just like in ...
Instead of repeatedly standing in front of a camera and waving an LED bulb to create long-exposure light paintings, Josh Sheldon automated the process with an impressive photography rig that takes ...
Toronto-based firm SideFX has announced the availability of Houdini 16, the latest version of its procedural 3D animation and video effects software. This release includes new workflows for terrain ...
DI4D has produced a short CG film, completing facial capture for it without using a traditional facial animation rig. Using it Pure4D 2.0 facial animation pipeline, released earlier this year, the ...
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