Creative Bloq on MSN
Why Big Hops’ developer rejected retro level design despite GameCube-era inspiration
This indie game is more Zelda than Mario.
Astro Bot may need to step aside when this upcoming 3D platforming action adventure releases and shakes things up.
Matti Robinson is a veteran of the industry originally from Finland, with nearly 20 years of writing and editing experience. His love for gaming started with the Commodore 64 and grew with each ...
The BackDash on MSN
Top 10 video games with the hardest level designs
In the following list we discuss some of the video games throughout history, known for having the hardest level designs. The ...
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